ID | Event | Description | Coverage | XML Attributes | player1 | player2 |
---|
110 | Possession | Possession change to the given team. | External Feed (DC) XSA (DC) iScout (BC) | Extrainfofootball: Value "x;y;z;w" below. If no drive information is available, the values for current down, yards to go, side and yardline are -1. - x = Current down
- y = Yards to go
- z = Side (1 = home, 2 = away)
- w = Yardline
| - | - |
158 | Injury | Provided in case a player injury is officially announced. | External Feed (DC) | Injuryplayer: player ID Injuryreturn: - -1: Unknown
- 0 : Probable – Likely to play
- 1: Questionable – Uncertain if player will play
- 2: Doubtful – Unlikely to play
- 3: Out – Will not play
| - | - |
164 | Weather conditions | Current weather conditions at venue | External Feed (DC) XSA (DC) iScout (BC)
| Extrainfo: Possible values: - 0 = Unknown
- 1 = Good
- 2 = Medium
- 3 = Bad
- 4 = Indoor
- 5 = Extreme
Cloud: (String). Possible values: - N/A (Indoors)
- Sunny
- Cloudy
- Rain
- Snow
Humidity: (int). Possible values: 0->100 Windchill: (int). Unit: Celsius Winddirection: (String). Possible values: - 16-wind compass rose values ("N", "NNE", "NE", "ENE", "E", ...)
- "UNKNOWN"
Windspeed: (int). Unit: km/h Temperature: (int). Unit: Celsius | - | - |
1010 | Betstart | Betstart indicates that betting markets can be activated. Betstart is not only a pre match event but is also used during the match. | External Feed (DC) XSA (DC) iScout (BC) | - | - | - |
1011 | Betstop | Betstop indicates that all betting markets are closed due to strong possibility of a goal, penalty, red card, or there is any unclear situation on the field. Betstop is also used whenever there is the need to establish direct communication between the scout and the match Supervisor, or in case of call disconnection. | External Feed (DC) XSA (DC) iScout (BC) | - | - | - |
1013 | Match status | Match period change. Sent when the status of the match changes. See the above table for allowed values. | External Feed (DC) XSA (DC) iScout (BC) | Extrainfo: See the table above for allowed values | - | - |
1014 | Pitch conditions | Condition of the pitch for the match. This event can be changed during the match if needed. | External Feed (DC) XSA (DC) iScout (BC) | Extrainfo: Possible values: - 0 = Unknown
- 1= Good (not covered by External Feed but XSA and iScout)
- 2 = Medium (not covered by External Feed but XSA and iScout)
- 3 = Bad (not covered by External Feed but XSA and iScout)
Stadiumtype: (string). Possible values: Turftype: (string). Possible values: - Natural Grass
- Artificial
- Field Turf
- Unknown
| - | - |
1015 | Free text | Used for any kind of additional information during the match. Example: "Match interrupted due to flood light break down", etc.. | External Feed (DC) XSA (DC) iScout (BC) | - | - | - |
1024 | Match about to start | This event is sent when both captains, together with the referee, are selecting which team will start the match. | External Feed (DC) XSA (DC) iScout (BC) | - | - | - |
1035 | Timeout | A team calls a timeout. Entries can be assigned to teams, but neutral timeouts are possible too. | External Feed (DC) XSA (DC) iScout (BC) | - | - | - |
1036 | Time started / stopped | Triggered when the clock is started or stopped. | External Feed (DC) XSA (DC) iScout (BC) | Extrainfo: Possible values: - 1 = Time started
- 0 = Time stopped
| - | - |
1039 | Manual time adjustment | Manual adjustment of time | External Feed (DC) XSA (DC) iScout (BC) | Extrainfo: Number of seconds adjusted. Either a positive or a negative integer. | - | - |
1042 | Possible penalty | Used when there is a strong possibility of a penalty shot. | External Feed (DC) XSA (DC) iScout (BC) | - | - | - |
1043 | Penalty not confirmed | Used when a possible penalty is not confirmed. | External Feed (DC) XSA (DC) | - | - | - |
1044 | Deleted event alert | Manual removal of an event. | External Feed (DC) XSA (DC) iScout (BC) | Extrainfo: Id of event that was deleted. RefUUID: UUID of event that was deleted. | - | - |
1047 | Timeout over | The timeout is over | External Feed (DC) XSA (DC) iScout (BC) | - | - | - |
1091 | Early betstatus | Optional earlier betstart used in specific situations such as - Field goal attempts until field goal is kicked,
- Point after touchdown
- Player close to goalline (Short rush, pass plays & Safeties)
| External Feed (DC) | Extrainfo: Possible values: - 1 = Early betstart
- 0 = Early betstart ended
| - | - |
1102 | Coverage status | Sent when the coverage status for the match changes. Coverage abandoned status means that coverage is stopped after it had already been started. Match will not be covered status means that match was supposed to be covered but coverage has been cancelled before. | External Feed (DC) XSA (DC) iScout (BC) | Extrainfo: Possible values: - 0 = Covered
- 1 = Coverage abandoned
- 2 = Match will not be covered
| - | - |
1112 | Game play suspended | Sent when the match needs to be stopped. | External Feed (DC) XSA (DC) | Extrainfo: Possible values: - 0 = Not specified
- 1 = Weather conditions
- 2 = Darkness
- 3 = Injury
- 4 = Floodlight failure
- 5 = Person entering the field
- 6 = Crowd control issue
- 7 = Water break
- 8 = Disciplinary issue
- 9 = Gone to TMO
- 10 = Replacing ball
- 11 = Facility delay
- 12 = Tactical time-out
- 13 = Drinks
| - | - |
1113 | Game play suspended over | Sent when the match resumes after being stopped. | External Feed (DC) XSA (DC) | - | - | - |
1120 | Who won coin toss | Information about the coin toss elections. | External Feed (DC) | Extrainfofootball: Which team choose what? First extrainfofootball value is for the toss winning team while the second extrainfofootball value is for the other team. Possible extrainfofootball values: - 0 = Kick
- 1 = Receive
- 2 = North
- 3 = South
- 4 = East
- 5 = West
- 10 = Defers, Kick
- 11 = Defers, Receive
- 12 = Defers, North
- 13 = Defers, South
- 14 = Defers, East
- 15 = Defers, West
| - | - |
1421 | Safety | Scoring play that results in two points being awarded to the scoring team. Safeties can be scored in a number of ways, such as when a ball carrier is tackled in his own end zone or when a foul is committed by the offense in their own end zone. | External Feed (DC) XSA (DC) iScout (BC) | Extrainfo: Number of points Extrainfofootball: If XML config "American football extrainfofootball attribute safety drive info addition" is enabled:Value "x;y;z;w" below. If no drive information is available, the values for current down, yards to go, side and yardline are -1. If the mentioned XML configuration is not enabled the value of this attribute is: Current score - x = Current down
- y = Yards to go
- z = Side (1 = home, 2 = away)
- w = Yardline
| Tackled by | - |
1423 | Extra point | Scoring event that occurs immediately after a touchdown during which the scoring team is allowed to attempt to score one extra point by kicking the ball through the uprights. | External Feed (DC) XSA (DC) iScout (BC) | Extrainfo: Outcome. Possible values: - 0 = Made
- 1 = Blocked
- 2 = Failed
- 3 = Fumble
- 4 = Interception
Extrainfofootball: Value "x;y;z;w" below. If no drive information is available, the values for current down, yards to go, side and yardline are -1. - x = Current down
- y = Yards to go
- z = Side (1 = home, 2 = away)
- w = Yardline
| Kicked by | - |
1424 | Possible field goal | Used when there is a strong possibility of a field goal. | External Feed (DC) XSA (DC) iScout (BC) | - | - | - |
1425 | Field goal not confirmed | Type of score. | External Feed (DC) XSA (DC) iScout (BC) | - | - | - |
1426 | Field goal result | Type of score. To score a field goal the team in possession of the ball must place kick, or drop kick, the ball through the goal, i.e., between the uprights and over the crossbar. | External Feed (DC) XSA (DC) iScout (BC) | Extrainfo: Outcome. Possible values: - 0 = Make
- 1 = Miss
- 2 = Fake
- 3 = Blocked
Extrainfofootball: Value "x;y;z;w" below. If no drive information is available, the values for current down, yards to go, side and yardline are -1. - x = Current down
- y = Yards to go
- z = Side (1 = home, 2 = away)
- w = Yardline
Blockedby: (int). Player ID of who blocked the Field goal attempt. Spottedat: (YardlineString). Yardline where the Field Goal was kicked. | Kicked by | - |
1427 | Turnover | Turnover. | External Feed (DC) XSA (DC) | Extrainfofootball: Value "x;y;z;w" below. If no drive information is available, the values for current down, yards to go, side and yardline are -1. - x = Current down
- y = Yards to go
- z = Side (1 = home, 2 = away)
- w = Yardline
| - | - |
1428 | Fumble | Occurs when a player who has possession and control of the ball loses it before being downed (tackled) or scoring. | External Feed (DC) XSA (DC) iScout (BC) | Extrainfo: Outcome. Possible values: - -1 = Unknown
- 0 = Recovered
- 1 = Turnover
Fumbledby: (int). Player ID who fumbled/lost the ball. Recoveredby: (FieldIndicatorString). Player ID who recovered the ball. Recoveredat: (YardlineString). Only present in case there is no player ID for recoveredby but recoveredat yardline info is available Causedby: List of player IDs who caused the fumble. | - | - |
1429 | Interception | Interception occurs when a player involving a pass of the ball, whether by foot or hand, in which the ball is intended for a player of the same team but caught by a player of the opposing team, who thereby usually gains possession of the ball for their team. | External Feed (DC) XSA (DC) iScout (BC) | Passedby: (int). Player ID who passed the ball. Interceptedby: (FieldIndicatorString). Player ID who intercepted and yardline. Intendedreceiver: (int). Player ID to who pass was intended to. Direction: (string). Direction of the pass. Possible values: Tackledby: (FieldIndicatorString). List of player IDs who tackled and yardline. Pushedby: (FieldIndicatorString). List of player IDs who pushed the player out of bounds and yardline Thrownto: (YardlineString). Only present in case there is no playerid for interceptedby but thrownto yardline is available | - | - |
1430 | Play start | Play start. | External Feed (DC) XSA (DC) iScout (BC) | Extrainfofootball: Value "x;y;z;w" below. If no drive information is available, the values for current down, yards to go, side and yardline are -1. - x = Current down
- y = Yards to go
- z = Side (1 = home, 2 = away)
- w = Yardline
Driveplayinfo: (string -> "drivenumber;playnumber"). Drive and Playcount. | - | - |
1431 | Play over | Play over. | External Feed (DC) XSA (DC) iScout (BC) | Extrainfofootball: Value "x;y;z;w" below. If no drive information is available, the values for current down, yards to go, side and yardline are -1. - x = Current down
- y = Yards to go
- z = Side (1 = home, 2 = away)
- w = Yardline
Driveplayinfo: (string -> "drivenumber;playnumber"). Drive and Playcount. Driveinfostatus: informs about the reliability of provided drive information in Extrainfofootball attribute (current down, yards to go, field side and yardline i.e. 2&7@KC33) throughout the NFL validation process. Possible values: - 0 = developing: Upon initial play over event creation extrainfofootball values are defaulted from previous play start event until preliminary entry comes in.
- 1 = preliminary: Extrainfofootball values are updated based on the responsible operator’s best guess right after play over before it’s validated by the NFL Stats Crew.
- 2 = unofficial: Extrainfofootball values are updated based on the entry by NFL Stats Crew until values are official.
- 3 = official: Extrainfofootball values are validated and official now. Corrections based on NFL may still happen occasionally.
| - | - |
1432 | Punt result | The result of a punt kick (a drop kick performed by dropping the ball from the hands and then kicking the ball before it hits the ground). | External Feed (DC) XSA (DC) iScout (BC) | Extrainfo: Outcome. Possible values: - -1 = Unknown
- 0 = Returned
- 1 = Fair catch
- 2 = Touchback
- 3 = Downed
- 4 = Out of bounds
- 5 = Blocked
- 6 = Fake
- 7 = Muffed
Extrainfofootball: Value "x;y;z;w" below. If no drive information is available, the values for current down, yards to go, side and yardline are -1. - x = Current down
- y = Yards to go
- z = Side (1 = home, 2 = away)
- w = Yardline
Snappedby: (int). Player ID who snapped the ball. Kickedby: (int). Player ID who kicked the ball. Receivedby: (FieldIndicatorString). Player ID who received the ball and yardline. Tackledby: (FieldIndicatorString). List of player IDs who tackled and yardline. Caughtby: (FieldIndicatorString). Player ID who caught the ball and yardline. Downedby: (FieldIndicatorString). Player ID who downed the ball and yardline. Muffedby: (FieldIndicatorString). Player ID who muffed the ball and yardline. Blockedby: (int). Player ID who blocked the punt. Puntdistance: Field yards (not air distance) of the punt kick | - | - |
1433 | Challenge | Challenge. | External Feed (DC) XSA (DC) | Extrainfo: Outcome. Possible values: - 0 = Call stands
- 1 = Call overturned
Extrainfofootball: Value "x;y;z;w" below. If no drive information is available, the values for current down, yards to go, side and yardline are -1. - x = Current down
- y = Yards to go
- z = Side (1 = home, 2 = away)
- w = Yardline
| - | - |
1434 | Possible challenge | Used when there is a strong possibility of a challenge. | External Feed (DC) XSA (DC) | - | - | - |
1435 | Penalty football | Used when there is a strong possibility of a penalty shot. | External Feed (DC) XSA (DC) iScout (BC) | Extrainfo: Decision. Possible values: - -1 = Unknown
- 0 = Accept
- 1 = Decline
- 2 = Offsetting
- 3 = Spot foul accepted
- 4 = penalty after touchdown
Extrainfofootball: Value "x;y;z;w" below. If no drive information is available, the values for current down, yards to go, side and yardline are -1. - x = Current down
- y = Yards to go
- z = Side (1 = home, 2 = away)
- w = Yardline
Penaltydistance: (int). Number of yards penalised. Placedat: (YardlineString). Yardline where the ball will be placed after the penalty. Causedby: (int). Player ID who caused the penalty. Penaltynoplay: Possible values
- 0 = play counts
- 1 = no play
Penaltyreason: (string) - ASR = Assisting the Runner
- BAT = Illegal Bat \ Offense
- BATd = Illegal Bat \ Defense
- BFC = Blocking after Fair Catch Signal
- BLI = Illegal Blindside Block
- CHB = Chop Block
- CLP = Clipping
- CNL = Crowd Noise-TO
- CNQ = Crowd Noise-QB
- CNS = Crowd Noise-YDS
- COH = Crown of Helmet \ Offense
- COHd = Crown of Helmet \ Defense
- COI = Coin Toss Infraction
- DH = Defensive Holding
- DOD = Defensive Delay of Game
- DOF = Defensive Offside
- DOG = Delay of Game
- DOK = Delay of Kickoff
- DPI = Defensive Pass Interference
- DSQ = Disqualification \ Offense
- DSQd = Disqualification \ Defense
- DTM = Defensive Too Many Men on Field
- ENC = Encroachment
- FCI = Fair Catch Interference
- FMK = Face Mask (5 Yards)
- FMM = Face Mask (15 Yards)
- FST = False Start
- HC = Horse Collar Tackle
- HTD = Home Team Delay
- IBW = Illegal Block Above the Waist
- ICB = Illegal Crackback
- ICT = Illegal Contact
- ICU = Illegal Cut
- IDK = Ineligible Downfield Kick
- IDP = Ineligible Downfield Pass
- IDT = Illegal Double-Team Block
- IFC = Invalid Fair Catch Signal
- IFH = Illegal Forward Handoff
- IFP = Illegal Forward Pass
- ILF = Illegal Formation
- ILH = Illegal Use of Hands \ Offense
- ILHd = Illegal Use of Hands \ Defense
- ILK = Illegally Kicking Ball
- ILM = Illegal Motion
- ILP = Illegal Procedure
- ILR = Illegal Receiver Pass
- ILS = Illegal Substitution
- ING = Intentional Grounding
- INP = Intentional Backwards Pass Out of Bounds
- IOC = Interference with Opportunity to Catch
- IOK = Illegal Onside Kick
- IPB = Illegal Peelback
- ISH = Illegal Shift
- ISK = Illegal Scrimmage Kick
- ITK = Illegal Touch Kick
- ITP = Illegal Touch Pass
- KCI = Kick Catch Interference
- KIK = Illegal Kick/Kicking Loose Ball \ Offense
- KIKd = Illegal Kick/Kicking Loose Ball \ Defense
- KOB = Kickoff Out of Bounds
- LBL = Low Block
- LEA = Leaping
- LEV = Leverage
- NZI = Neutral Zone Infraction
- OFK = Offside on Free Kick
- OH = Offensive Holding
- OOF = Offensive Offside
- OPI = Offensive Pass Interference
- OTM = Offensive Too Many Men on Field
- PFd = Personal Foul \ Def, Prev Spot
- PFdo = Personal Foul \ Def, Other Spot
- PFo = Personal Foul \ Off, Prev Spot
- PFoo = Personal Foul \ Off, Other Spot
- PLB = Planned Loose Ball
- POK = Player Out of Bounds on Kick
- POP = Player Out of Bounds on Punt
- RNK = Running Into the Kicker
- RPS = Roughing the Passer
- RRK = Roughing the Kicker
- SFK = Short Free Kick
- TAU = Taunting \ Offense
- TAUd = Taunting \ Defense
- TRP = Tripping \ Offense
- TRPd = Tripping \ Defense
- UNR = Unnecessary Roughness \ Offense
- UNRd = Unnecessary Roughness \ Defense
- UNS = Unsportsmanlike Conduct \ Offense
- UNSd = Unsportsmanlike Conduct \ Defense
- UOH = Lowering the Head to Initiate Contact \ Offense
- UOHd = Lowering the Head to Initiate Contact \ Defense
- WED = Illegal Wedge
| - | - |
1436 | Possible touchdown | Used when there is a strong possibility of a touchdown. | External Feed (DC) XSA (DC) iScout (BC) | - | - | - |
1437 | TV timeout start | TV Timeout Start | External Feed (DC) XSA (DC) iScout (BC) | - | - | - |
1438 | TV timeout over | TV Timeout Over | External Feed (DC) XSA (DC) iScout (BC) | - | - | - |
1439 | Canceled touchdown | Used when a possible touchdown is not con- firmed. | External Feed (DC) XSA (DC) iScout (BC) | - | - | - |
1440 | Pass | Pass. | External Feed (DC) XSA (DC) iScout (BC) | Extrainfo: Outcome. Possible values: - 0 = Complete
- 1 = Incomplete
- 2 = Touchback
Extrainfofootball: Value "x;y;z;w" below. If no drive information is available, the values for current down, yards to go, side and yardline are -1. - x = Current down
- y = Yards to go
- z = Side (1 = home, 2 = away)
- w = Yardline
Passedby: (int). Player ID who passed the ball. Direction: (string). Direction of the pass. Possible values: Intendedreceiver: (int). Player ID to who pass was intended to. Receivedby: (FieldIndicatorString). Player ID who received the ball and yardline. Thrownto: (YardlineString). Only present in case there is no playerid for interceptedby but thrownto yardline info is available Tackledby: (FieldIndicatorString). List of player IDs who tackled and yardline. Pushedby: (FieldIndicatorString). List of player IDs who pushed the player out of bounds and yardline. Defensedby: (int). List of player IDs who defenced a pass. Totalyardsgained: (int). Number of yards gained. Ranoutofboundsat: (YardlineIndicator) Yardline where the player has ran out of bounds. The technical support for this attribute is ready and it is available in SDK version 2.16.0.0 and higher. However, we decided to not send this attribute as of now so that customers have more time to prepare for it.
| - | - |
1441 | Rush | Rush. | External Feed (DC) XSA (DC) iScout (BC) | Extrainfo: Outcome. Possible values: - -1 = Unknown
- 0 = Complete
- 2 = Touchback
Extrainfofootball: Value "x;y;z;w" below. If no drive information is available, the values for current down, yards to go, side and yardline are -1. - x = Current down
- y = Yards to go
- z = Side (1 = home, 2 = away)
- w = Yardline
Direction: (string). Direction of the rush. Possible values: - Left Tackle
- Left Guard
- Up the Middle
- Right Guard
- Right Tackle
- Right End
- Left End
- Kneels
Rushedby: (int). Player ID who rushed. Tackledby: (FieldIndicatorString). List of player IDs who tackled and yardline. Pushedby: (FieldIndicatorString). List of player IDs who pushed the player out of bounds and yardline. Totalyardsgained: (int). Number of yards gained. Rushspeed: (float -> NNN.N). Maximum speed in km/h the rushedby player reached during the rush. Ranoutofboundsat: (YardlineIndicator) Yardline where the player has ran out of bounds. The technical support for this attribute is ready and it is available in SDK version 2.16.0.0 and higher. However, we decided to not send this attribute as of now so that customers have more time to prepare for it.
| - | - |
1442 | Sack | Sack. | External Feed (DC) XSA (DC) | Extrainfofootball: Value "x;y;z;w" below. If no drive information is available, the values for current down, yards to go, side and yardline are -1. - x = Current down
- y = Yards to go
- z = Side (1 = home, 2 = away)
- w = Yardline
Passedby: (FieldIndicatorString). Player ID who passed the ball and yardline. Sackedby: (FieldIndicatorString). List of player IDs who sacked and yardline. Totalyardsgained: (int). Number of yards gained. | - | - |
1443 | Challenge not confirmed | Used when a possible challenge is not confirmed. | External Feed (DC) XSA (DC) | - | - | - |
1444 | Touchdown | Type of score. A team scores a touchdown by advancing the ball into the opponent's end zone. | External Feed (DC) XSA (DC) iScout (BC) | Extrainfo: Number of points Extrainfofootball: Possible values: x:y - x = home score
- y = away score
| Passed by/ Rushed by | Received by |
1445 | Kickoff football | Information about which team starts with possession | External Feed (DC) XSA (DC) iScout (BC) | Extrainfo: Possible values: - -1 = Unknown
- 0 = Returned
- 1 = Fair catch
- 2 = Touchback
- 3 = Downed
- 4 = Out of bounds
- 6 = On side recovery
- 7 = Kick Muffed
Extrainfofootball: Value "x;y;z;w" below. If no drive information is available, the values for current down, yards to go, side and yardline are -1. - x = Current down
- y = Yards to go
- z = Side (1 = home, 2 = away)
- w = Yardline
Kickedby: (int). Player ID of who kicked the ball Receivedby: (FieldIndicatorString). Player ID who received the ball after the kick and yardline. Muffedby: (FieldIndicatorString). Player ID who muffed the ball and yardline. Downedby: (FieldIndicatorString). Player ID who downed the ball and yardline. Caughtby: (FieldIndicatorString). Player ID who caught the ball and yardline. Tackledby: (FieldIndicatorString). Player ID who tackled the ball and yardline. Receivedat: (YardlineString). Yardline where the ball was received. | - | - |
1446 | Fumble recovered | Fumble Recovered. | External Feed (DC) XSA (DC) | - | - | - |
1447 | Possible turnover | Used when there is a strong possibility of a turnover. | External Feed (DC) XSA (DC) iScout (BC) | - | - | - |
1448 | Turnover not confirmed | Used when a possible turnover is not con- firmed. | External Feed (DC) XSA (DC) iScout (BC) | - | - | - |
1449 | Possible 2 point conversion | Used when there is a strong possibility of a 2 point conversion. | External Feed (DC) XSA (DC) iScout (BC) | - | - | - |
1450 | Canceled 2 point conversion | Used when a possible 2 point conversion is not confirmed | External Feed (DC) XSA (DC) iScout (BC) | - | - | - |
1451 | Possible extra point | Used when there is a strong possibility of an extra point. | External Feed (DC) XSA (DC) iScout (BC) | - | - | - |
1452 | Canceled extra point | Used when a possible extra point is not con- firmed. | External Feed (DC) XSA (DC) iScout (BC) | - | - | - |
1453 | Possible safety | Used when there is a strong possibility of a safety | External Feed (DC) XSA (DC) iScout (BC) | - | - | - |
1454 | Canceled safety | Used when a possible safety is not confirmed | External Feed (DC) XSA (DC) iScout (BC) | - | - | - |
1455 | Possible punt | Used when there is a strong possibility of a punt. | External Feed (DC) XSA (DC) iScout (BC) | - | - | - |
1456 | Punt not confirmed | Used when a possible punt is not confirmed. | External Feed (DC) XSA (DC) iScout (BC) | - | - | - |
1457 | 2 point conversion | A play a team attempts instead of kicking a one point conversion immediately after it scores a touchdown. | External Feed (DC) XSA (DC) iScout (BC) | Extrainfo: Outcome. Possible values: - 0 = Made
- 1 = Blocked
- 2 = Failed
- 3 = Fumble
- 4 = Interception
Extrainfofootball: Value "x;y;z;w" below. If no drive information is available, the values for current down, yards to go, side and yardline are -1. - x = Current down
- y = Yards to go
- z = Side (1 = home, 2 = away)
- w = Yardline
| Passed by | Received by |
1458 | Video review | Video review. | External Feed (DC) XSA (DC) | Extrainfo: Outcome. Possible values: - 0 = Call stands
- 1 = Call overturned
Extrainfofootball: Value "x;y;z;w" below. If no drive information is available, the values for current down, yards to go, side and yardline are -1. - x = Current down
- y = Yards to go
- z = Side (1 = home, 2 = away)
- w = Yardline
| - | - |
1459 | Video review over | Video review over. | External Feed (DC) XSA (DC) | Extrainfo: Outcome. Possible values: - 0 = Call stands
- 1 = Call overturned
Extrainfofootball: Value "x;y;z;w" below. If no drive information is available, the values for current down, yards to go, side and yardline are -1. - x = Current down
- y = Yards to go
- z = Side (1 = home, 2 = away)
- w = Yardline
| - | - |
1714 | Player match stats | Accumulated Player match statistics | External Feed (DC) | Statistics format: "PLAYERSTATS|PLAYERSTATS|..." PLAYERSTATS -> PID=NNNNNN;POS=XXX;...(attributes below) Basic values (present on all attributes) - "PID" -> playerId (int)
- "POS" -> position (string)
"homeplayerstatsdef", "awayplayerstatsdef" attributes values (all optional, only a few are going to be present on each message): - "FF" -> forcedFumbles (int)
- "FR" -> fumbleRecoveries (int)
- "INT" -> interceptions (int)
- "P_DEF" -> passDefences (int)
- "QH" -> quarterbackHits (int)
- "S_YDS" -> sackYards (float)
- "SACK" -> sacks (float)
- "S" -> safeties (int)
- "TCK" -> tackles (int)
"homeplayerstatspass", "awayplayerstatspass" attributes values (all optional, only a few are going to be present on each message): - "CP" -> passesCompleted (int)
- "IC" -> passesIncomplete (int)
- "ATT" -> attempts (int)
- "YDS" -> yardsGained (int)
- "TD" -> touchdowns (int)
- "INT" -> interceptions (int)
"homeplayerstatsrec", "awayplayerstatsrec" attributes values (all optional, only a few are going to be present on each message): - "REC" -> received (int)
- "YDS" -> yards (int)
- "TD" -> touchdowns (int)
"homeplayerstatsrush", "awayplayerstatsrush" attributes values (all optional, only a few are going to be present on each message): - "CAR" -> carried (int)
- "YDS" -> yardsGained (int)
- "TD" -> touchdowns (int)
| - | - |
1736 | Big Play | This event gets sent when there will be a a significant change in field position. | External Feed (DC) XSA (DC) | - | - | - |
1737 | Possible defensive return | Used to mark that there is a high chance that a defensive return will happen. | External Feed (DC) XSA (DC) | - | - | - |
1738 | Defensive return | NFL will now allow the defensive team to return a blocked extra point or return an interception or fumble to the end zone for 2 points. | External Feed (DC) XSA (DC) iScout (BC) | Extrainfofootball: Value "x;y;z;w" below. If no drive information is available, the values for current down, yards to go, side and yardline are -1. - x = Current down
- y = Yards to go
- z = Side (1 = home, 2 = away)
- w = Yardline
| - | - |
1739 | Defensive return not confirmed | Defensive return not confirmed. | External Feed (DC) XSA (DC) | - | - | - |
1740 | Possible fourth down attempt | Sent when teams attempt to convert a first down on a 4th-down play. | External Feed (DC) XSA (DC) iScout (BC) | - | - | - |
1743 | Team match stats | Accumulative team match statistics | External Feed (DC) | TeamStatsValue: (String name=value;name=value;...) Attributes: - hometeamstats : (TeamStatsValue)
- awayteamstats : (TeamStatsValue)
Values: - firstDownsByRush : (int)
- firstDownsByPass : (int)
- totalYards : (int)
- passAttempts : (int)
- passingYards : (int)
- passesCompleted : (int)
- rushAttempts : (int)
- rushingYards : (int)
- penaltyYards : (int)
- possessionTime : (string - 0:00, 00:00, 0:00:00,...)
- numberOfPlays : (int)
- qbSackYardsLost : (int)
| - | - |
1747 | Possible onside kick | Possible Onside Kick | External Feed (DC) XSA (DC) | - | - | - |
1767 | Drive information changed | This event gets sent if the drive information changes. | External Feed (DC) XSA (DC) iScout (BC) | Extrainfofootball: Value "x;y;z;w" below. If no drive information is available, the values for current down, yards to go, side and yardline are -1. x = Current down y = Yards to go z = Side (1 = home, 2 = away) w = Yardline | - | - |
1921 | Canceled video review | Sent when video review is not confirmed. | External Feed (DC) XSA (DC) | - | - | - |
2016 | Canceled drop kick | Will be added when drop kick process has been canceled for Arena Football. | XSA (DC) | - | - | - |
2060 | Drop kick result | The Drop kick result for Arena Football. | XSA (DC) | - | - | - |
2061 | Possible drop kick | Will be added when drop kick result is possible for Arena Football. | XSA (DC) | - | - | - |
2191 | New first down | Event related to a new first down. | External Feed (DC) XSA (DC) | Extrainfo: 1 = true 0 = false (only used in XSA failover scenario) | - | - |
2216 | Play clock status | Status change for the Play Clock | External Feed (DC) | Extrainfo: Status 0 = play clock reset 1 = play clock running Extrainfofootball: Value in seconds to which the play clock reset to (usually 25 or 40) | - | - |
2217 | Play clock warning | Situation when play clock reaches value 5 (team in possession needs to snap the ball within the next 5 seconds) | External Feed (DC) | Extrainfo: Warning time in seconds. Value: 5 | - | - |
2219 | Players lining up | Sent when Players approaching the Line of Scrimmage (i.e. when huddle breaks or no-huddle) | External Feed (DC) | - | - | - |